The Clans which took part in the invasion were able to gain tremendous prestige as their warriors proved the strength of their bloodlines in combat and, more importantly, gained tremendous wealth as they conquered dozens of resource-rich systems. The Jade Falcon Clan was one of the four original participants in the Inner Sphere invasion and confronted the, Following the sundering of Clan Wolf into two factions during the Refusal War and the escape of Warden-aligned Clan Wolf-in-Exile, Crusader-minded. grow food); some teams though are given a specific assignment for a limited time, and so frequently move between different tasks. In addition, subcategories exist within each grade depending on the individual's role which allow for additional amenities: a strenuous job involving hard labor requires a higher caloric intake, and thus that person is granted larger food allowances than someone with a sedentary position, or someone whose work schedule is not easily accommodated by public transportation will be given a personal form of transport, ranging from a simple bicycle to motorized vehicles. New worlds were explored and colonized, industry rebuilt, and the population finally reached its prewar levels in 2832 thanks to the eugenics program. That division would become permanent in the wake of the Wars of Reaving as the Home Clans and Invader Clans became separated permanently. This process took a year to complete and gave the Inner Sphere breathing room to rebuild and prepare. The relaxation of social mores and taboos, which had been essential for survival during the early Second Exodus, became permanent fixtures in Clan culture. [30], The type of media produced also depends on its target audience, though the promotion of the Clan lifestyle remains pervasive. [51][52], Freeborns can also enter in the warrior caste without being captured by the Clan. At the time of the Clan Invasion of the Inner Sphere, seventeen of the original twenty Clans were still in existence, one of which - Clan Sea Fox - had changed its name to Clan Diamond Shark. The surnames were termed Bloodnames, and were traced matrilineally through mitochondrial DNA. Less formal and more flexible than others, Clan Wolf emulated its namesake by blending caution with decisiveness to snatch victory from the jaws of defeat. Clan Wolf also led the Warden effort to oppose the invasion of the Inner Sphere, but were nevertheless forced to participate as one of the four original invaders. In 2800 the first of several small-scale clashes broke out on Eden between colonists of Capellan and Federated Suns origin; by May of next year full-scale rebellion broke out. Though this effectively meant sacrificing Clan Wolf, he tasked Phelan Ward with gathering the Warden-minded elements of the Clan and escape to the Inner Sphere, as Clan Wolf-in-Exile. [41][42], Most profits made by the merchant caste come from traditional exchange of materials, however several also put emphasis on futures trade. Without exception, there is nothing more holy or sacred to the Clans than these Chapels.[20]. The invasion of the Inner Sphere resulted in a radical series of changes amongst the Clans, which saw their numbers reduced dramatically over the next thirty-five years. Likewise Invader Clans of different ideologies also banded together to ensure their dominance and exclude the Home Clans from the Inner Sphere, whether to ensure their place in rebuilding the Star League by force or rein in the invasion's excesses.[41][49]. Another theoretical yet rarely occurring practice is the ability to create clones, known as a "retread." Precentor Martial Anastasius Focht, 1st December. They later fled to the Inner Sphere during the Wars of Reaving, taking the only copies of the Founders' genetic legacies with them. a warrior who pilots a vehicle will be called "crewman", and aerospace pilot will be called "pilot" and so on (for example, MechWarrior Aidan). Officially the scientist caste is responsible for pairing individuals based on their genetic compatibility, but in practice most "marriages" are given approval after the fact. Outright persecution of religious people is rare in Clan society and those who adhere to any particular faith are for the most part tolerated, with varying amounts of extra hardships. Fully eighty percent of the SLDF agreed to this plan, and in November of that year they made their fateful departure. However even in this area most of their advancements have been evolutionary rather than revolutionary. While the warrior caste consist of seven grades and for the most part can requisition whatever they need, among the civilian castes there are a total of twenty-five grades, from the lowest Grade One to the highest Grade Twenty-Five. Refusing to honor the deal is possible but such a thing happens just as infrequently. Crimes which might result in long-term imprisonment in the Inner Sphere are normally handled through physical punishment such as flogging, the individual's Abjuration or their execution. Battle raged across the Smoke Jaguar Homeworld from the first landings on 2 March until final victory on 7 April, by which point the Star League had achieved their goal of utterly destroying a Crusader Clan, which they hoped would give the Wardens more political power. [39], The composition of the jury depends greatly on the magnitude of the crime. This includes the restoration of archaic English terms such as "rede" and "troth," the abbreviation of certain phrases, and influence of other languages (particularly Russian) in shaping new words, phrases and sentence structures.[34]. [13], Though still allowed by the terms of the agreement to attack those worlds which lay "above" the treaty line, the Truce of Tukayyid was a bitter pill for the Clans to swallow. While the three lower castes enjoy programming largely similar to that found in the Inner Sphere, including soap operas and cooking shows, scientist programming empathizes the advancement and dissemination of knowledge, while warriors prefer material focusing on battles, Trials, military technology and great leaders. He borrowed ideas from the medieval Mongol hordes, Shogunate Japan and twentieth century China to create the twenty Clans, each one a reinforced battalion of forty warriors. Both coins and blocks are minted in gold and contain ID chips and chemical compounds to prevent forgery. When charged by the Clan Council to deal with a nonmilitary matter (often at the prompting of the civilians themselves), the caste councils can directly assign individual teams to the task or delegate the matter to a lower council, which does the same. Equipped primarily as infantry units, occasionally with outdated vehicles or 'Mechs, they are given the least prestigious assignments like bandit hunting. Considered time-consuming and "wasteful" by most warriors and scientists, the performing arts are dominated by and produced largely for the merchant and laborer castes, with an entertainment "supercaste" consisting of members from both having developed over the years. He finally abandoned this effort by August of 2783 and began work on a plan he hoped would at least preserve the spirit of the League. One year later Operation REVIVAL officially began, first by conquering the worlds along the Periphery and then, on 7 March 3050, invading the Inner Sphere proper. Some crafts are more closely tied to certain castes, such as pottery being common among the artisans of the merchant caste, but any and all pursuits are practiced in all of the castes. In addition to retaining the ability to produce Endo-Steel, Ferro-Aluminum, and ferro-fibrous they also developed memory metals, compounds which "remember" their shape and return to it when subjected to an electrical current. Civilian technology advancements which aren't simply spin-offs from military developments are far fewer, while a fixation on the Star League also played its part in technological stagnation, with many civilian items little more than exact duplicates of what was available during that era. E.g. In addition, all of the Invading Clans were formally expelled from the Homeworlds by their Home Clan brethren. This war would permanently split Clan society in two, as the Invader Clans would be abjured from the Clan Homeworlds and start the Council of Six in the Inner Sphere, while the Homeworld Clans, believing that the Inner Sphere has tainted their culture through their brethren, would create and champion two new philosophies becoming known as the Bastions and Aggressors, effectively ending the Crusader and Warden divide. [38], The Clan system of justice heavily favors the warrior caste, not least because they largely staff it. Though the Star League officially disbanded in 2781, Aleksandr Kerensky would spend the next two years shuttling between the Great Houses in an attempt to salvage the situation. Thus if the ownership of a facility, city or even planet changes from one Clan to another, the work carries on just as before, with little more than the civilian reporting structure actually changing. While the Clans achieved spectacular successes in the first two waves of their invasion, it was marred by their failure to capture or kill the heir to the Federated Commonwealth as well as their failure to realize they had captured the heir to the Draconis Combine. When the Clans were founded and their breeding program started, surnames were done away with (after the first generation of warriors) and an ordeal called a Trial of Bloodright was established to allow eligible warriors to win the surnames of the original warriors that founded the Clans. [51][52], The exact nature of warrior training differs from Clan to Clan, though in general sibkos will spend their time at either a primary or secondary training facility. Clans Coyote, Goliath Scorpion, and Nova Cat also practice different forms of mysticism, including the use of vision quests to guide their actions. It would take the form of a Trial of Position known as "The Blooding". In Critter-TEK (a cartoon-style baseball parody of BattleTech), the Clans are pictured as the Crans, descendants of "Krewzinski, the great slugger who led the Big League lineup out on strike". [50], After being born into a Crche Clan trueborn warriors are then assigned to a sibko, or "sibling company," composed of children from the same geneparents. He sought to create a new society which eliminated all previous cultural biases and rewarded merit and ability. [59][60][61], Lastly are solahma units, the proverbial bottom of the barrel.
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